He hits you once and this first blow is unavoidable, so quickly make a left down the hall and open the first door on the left side of the hallway before he can hit you again. ![]() The Walrider will kill you in two hits soon after you exit your cell at the start of the game if you don’t get away quick enough. There are at least five distinct enemies in Whistleblower. So if you die, exit the game then start a new game on Insane. However you must play through the Underground Lab portion again or else you won’t earn the achievement. If you end up dying on Insane, the game starts you back in your cell in the Hospital chapter. With a little practice you should be able to complete Whistleblower in about 45-50 minutes, so it is a bit shorter than Outlast. ![]() It may be in your best interest to attempt practice playthroughs on Nightmare before starting Insane, so that way when you get around to Insane you’ll have some strategies for handling certain scenarios. You must complete Insane in one sitting, without dying. Insane is essentially Nightmare difficulty, but Insane has no checkpoints or saves. If you have already earned the 1000:gsicon: from the base game, then completing this DLC should not pose much of a problem. Insane mode is a little easier this time around too. The Whistleblower DLC is a touch shorter than Outlast, but is well worth playing for the intense story and the chilling new scares. Ensure that you avoid touching the guide button, and make manual saves frequently to be on the safe side. Also, hitting the guide button while playing may reset your progress towards the collectibles. As with the main game, collectibles do not carry over between multiple playthroughs, and using chapter select resets your progress. You must collect all the documents or recordings in one playthrough. If you die during an Insane mode playthrough, you must restart from the beginning of the game as there are no checkpoints or saves.įor that reason it’s advised to start a first playthrough on Normal mode to hunt down the collectibles, then in a future playthrough after some practice you can tackle Insane. You can try to obtain every achievement in a single playthrough, but that would mean earning every collectible while playing on Insane mode. One achievement is for completing the game on Insane mode, the highest difficulty ( BOWELWHISTLER). Two are collectible oriented ( LEGACY and ARCHIVIST). Three are story related and cannot be missed ( GAS LEAKER, SHOCKER, and WHISTLEBLOWER). ![]() You’ll be whipping out the camcorder, running, hiding, dying, and crying! The gameplay in Whistleblower is no different from Outlast. Whistleblower serves as both a prequel and a sequel to the events from the main game and the story of Waylon makes for an excellent companion piece. Waylon is the person who notified Miles Upsher of the curious happenings at Mount Massive via email (this email was the first document you received in the main game). ![]() In this DLC you play as Waylon Park, a software engineer who works for the Murkoff Corporation. Wozamil from PlayStation Trophies for providing a collectibles guide! Glitched achievements: 2 (LEGACY and ARCHIVIST) Missable achievements: 2 (LEGACY and ARCHIVIST)ĭoes difficulty affect achievements?: Yes (Must play Insane mode for BOWELWHISTLER achievement) Minimum number of playthroughs needed: 1 (2 recommended) Approximate amount of time to 500:gsicon:: 3-6 hours
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